Savegame editor for Total War games savegames.
Supports Total War "Warhammer 2", "Warhammer", "Attila", "Rome 2", "Shogun 2", "Napoleon" and "Empire" savegame files,
Includes also some tools which could be needed for developer for savegame-based application.

Features

  • - modify savegames for TW Thrones of Britannia
  • - modify savegames for TW Warhammer 2
  • - modify savegames for TW Warhammer
  • - modify savegames for TW Attila
  • - modify savegames for TW Rome 2
  • - modify savegames for TW Shogun 2
  • - modify savegames for TW Napoleon
  • - modify savegames for TW Empire
  • - modify savegame by a "Script" tool
  • - Savegame view tool
  • - Savegame exporter / converter
  • - Savegame comparer

Project Samples

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User Reviews

  • Downloaded and understood within about 10-15 minutes. The program doesn't need self-installation, simply a .ini file to be updated with the location of the games you want to edit, and an executable, all in a folder you can place anywhere. I wanted to change a vassal clan's alliance in Fall of the Samurai and I did just that (I also named my daimyo "Whatta Guy")
  • This Software is awesome it is so easy to use and it takes a lot of the randomness out of total war games. Thank you!
  • Fantastic tool. Pretty good job so far <3
  • See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside the bounds of the array. at SaveParser.SaveParser.formMain_Shown(Object sender, EventArgs e) at System.Windows.Forms.Form.OnShown(EventArgs e) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- SaveParser Assembly Version: 1.43.2.0 Win32 Version: 1.43.2.0 CodeBase: file:///C:/Users/HAN/AppData/Local/Temp/RarEXa6616.11779/SaveParser.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- RoninXLibrary Assembly Version: 1.15.0.0 Win32 Version: 1.15.0.0 CodeBase: file:///C:/Users/HAN/AppData/Local/Temp/RarEXa6616.11779/RoninXLibrary.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3761.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- SaveParserLibrary Assembly Version: 1.38.2.0 Win32 Version: 1.38.2.0 CodeBase: file:///C:/Users/HAN/AppData/Local/Temp/RarEXa6616.11779/SaveParserLibrary.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
    Reply from SaveParser
    Posted 2021-07-12
    Please do read the ReadMe.txt and open the SaveParser.ini to set up your game paths. This error occurs if this not done.
  • An excellent and essential companion for TW games to reduce RNG frustration!
    1 user found this review helpful.
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Additional Project Details

Operating Systems

Cygwin

User Interface

.NET/Mono

Programming Language

C#

Related Categories

C# Games, C# Real Time Strategy Game, C# Turn Based Strategy Game

Registered

2014-01-11